Engagement

Daily Games

NYT-style branded games that bring customers back every day. Spin wheels, word puzzles, and more — passive engagement that builds habit loops.

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Branded games your customers actually want to play. Spin wheels, word puzzles, and daily games that create the same habit loop Duolingo uses but for your storefront.

The habit loop that keeps customers coming back

Daily Games are branded, NYT-style mini-games embedded directly in the Nudj widget. Customers play to win points, giveaway entries, or exclusive rewards. The games refresh daily — creating the same "one more round" pull that makes mobile gaming a $100B industry.

Configure once, and the games auto-generate from your catalog and brand settings indefinitely.

Game types

  • Spin Wheel — fully configurable segments with variable rewards. Some spins win 10 points. Some win 1,000

  • Word Puzzles — branded word games with daily refreshes. Think Wordle, but with your product names

  • Trivia — timed quiz rounds with streak bonuses

  • Scratch Cards — virtual scratch-off cards with instant reveal

The psychology: why games work where loyalty apps don't

Traditional loyalty apps fail because they're transactional. Games work because they exploit three behavioural principles:

  1. Variable reward schedules — the uncertainty of "what will I win today?" drives more daily visits than any fixed reward

  2. The Zeigarnik effect — an unfinished game creates mental tension. Customers think about your brand between sessions

  3. Social comparison — players share scores and challenge friends. Your game becomes word-of-mouth marketing

How games compound with other mechanics

Games feed every other mechanic in the platform:

  • Streaks — consecutive daily plays maintain streak counters

  • Leaderboards — game scores feed competitive rankings

  • Giveaways — game wins can include giveaway entries

  • Achievements — "Play 30 days in a row" unlocks badges

  • Zero-party data — trivia answers reveal customer preferences

Set up in 5 minutes. Runs forever.

Pick your game types. Set your reward ranges. Choose your daily refresh schedule. The AI handles the rest.

Before & After

Before games: Your store is a catalogue. Customers visit when they need to buy. Between purchases: silence.

After games: Your store is a destination. Customers visit to play, earn, and compete — even when they're not buying.